Textured Triangle using Windows Embedded Compact 2013

Hi everyone,

Does anybody know how to texture a triangle using opengl es in Windows Embedded Compact 2013?
I read that I have to use WIC but I don´t know how to use it in C#. I couldn´t find any example on internet.
I used to use win CE 7 and I could do it using imaging APIs.
Anybody can help me? I would appreciate an example in order to keep going with my work,


Dear @Federico,

We don’t have samples textured triangle demo. This could be possible using OpenGL and QT. Could you please try with Open GL example and QT.