I am in need of an OpenGL ES 2.0 sample code. I have looked around the web, and there is no clear and simple OpenGL ES 2.0 initialization example.
Could anyone kindly provide me with a simple working source code to draw a triangle (or textured square)?
The target device is Toradex Colibri T20 running WinCE 7.
I have installed the SDK for colibri T20, which grants me access to EGL, GLES2 and KD library (all under a folder named ‘ce6_tegra_250_5265393’). And I am using VS2008 to code.
Are there anyway to initialize OpenGL 2.0 without using KD library? If there are, please provide an example.
I am a programmer transitioning from Java (Android) to embedded c++ system. I am familiar with the rendering process of GLES 2.0. However, the window creation and GLES2.0 initialization are currently the hardest part for me. Just a simple code that gets me past the initialization part (along with the required includes) could help me progress tremendously.
Thanks in advance!