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To ensure that the libwebsockets library is correctly included in your SDK and that you can use its APIs, please follow these steps:
-
Verify Yocto Configuration:
- Double-check your
local.conf
file to ensure it includes the correct entries:IMAGE_INSTALL:append = " libwebsockets" TOOLCHAIN_TARGET_TASK:append = " libwebsockets" SDKIMAGE_FEATURES:append = " libwebsockets"
- Look out for any typos or syntax errors in these lines.
- Double-check your
-
Rebuild the SDK:
- Once you’ve confirmed the configuration, rebuild the SDK with the command:
bitbake <your-image-name> -c populate_sdk
- This will regenerate the SDK with the specified packages.
- Once you’ve confirmed the configuration, rebuild the SDK with the command:
-
Install the SDK:
- After building, install the SDK by running the generated script found in
oe-core/deploy/sdk/
. - Source the environment setup script provided by the SDK to set up the cross-compilation environment.
- After building, install the SDK by running the generated script found in
-
Check for libwebsockets in the SDK:
- Verify that the
libwebsockets
headers and libraries are present in the SDK’s sysroot. Check the include directory forlibwebsockets.h
and the lib directory for the corresponding library files.
- Verify that the
-
Compile Your Application:
- Ensure your application’s build system (e.g., Makefile, CMake) is configured to include the libwebsockets headers and link against its libraries. This typically involves adding
-I
and-L
flags to the compiler and linker commands, respectively. - For example, you might need to add:
-I<path-to-sdk>/sysroots/<target>/usr/include -L<path-to-sdk>/sysroots/<target>/usr/lib -lwebsockets
- Ensure your application’s build system (e.g., Makefile, CMake) is configured to include the libwebsockets headers and link against its libraries. This typically involves adding
-
Troubleshoot Compilation Issues:
- If issues persist, check the compiler and linker output for any missing paths or unresolved symbols related to libwebsockets.
- Ensure that the environment variables set by the SDK’s environment script are correctly applied in your build process.
By following these steps, you should be able to confirm whether libwebsockets is properly included in your SDK and resolve any issues with using its APIs in your application.
Best regards,
Toradex AI Assistant.
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