T30, WinCE7, C#/WinForms
I’m trying to use the following C# code:
soundPlayer = new SoundPlayer(); soundPlayer.Stream = new MemoryStream(Properties.Resources.tone); soundPlayer.PlayLooping();
This partially works, in a standalone program. But then in a bigger program the last line (the actual play) kills the application, at least while debugging. By now I have no other thread than the UI (use only Form Timers). As far as I can tell additional threads are related to the call itself (soundPlayer.PlayLooping();). Tried to look maybe it is something to do with memory, but also does not seem to be close to any limit.
Any help will be appreciated.