Hello, in short, I need to install opengles to operate our custom UI program (Storyboard based, cranksoft) properly. So I was able to do that with the following mortifications of local.conf and image.bb
DISTRO_FEATURES_remove = "wayland x11" IMAGE_INSTALL_remove = "eglinfo-x11"
IMAGE_INSTALL += " \ eglinfo-fb \
However, the problem I faced is that I need to run navit, but after install it, I have got following errors
error:navit:graphics_new:Failed to load graphics plugin gtk_drawing_area. error:navit:xinclude:Unable to include /usr/local/share/navit/maps/*.xml error:navit:navit_init:Warning: No graphics subsystem available. error:navit:event_main_loop_run:Can't find event system method main_loop_run. Event system is not set.
So, I was wondering if anyone can give me comments or suggestions to install and run UI program based on the openGLES in angstrom-lxde-image?
In addition, I found that I might use an emulator of openGL ES as described in Graphics and Gaming Development | Downloads – Arm Developer. does it mean by this emulator, I could use openGL ES to run our UI in lxde-tdx-image OS?
Or, I could use a fbdev engine to run our UI program in lxde-tdx-image. But, in this case, its frame rate is like 5~6 fps (TOO SLOW!). If you could give me suggestions to run our UI program with faster frame rate, it will be much easier to solve the problem.